simplified

This commit is contained in:
nquidox 2026-04-11 15:14:27 +03:00
parent c4d547520e
commit 04754db916
2 changed files with 1 additions and 12 deletions

View file

@ -98,6 +98,4 @@ pub struct BallProjectile {
pub velocity: Vec2,
pub previous_position: Vec2,
pub ball_type: BallType,
pub is_fresh: bool,
pub travel_distance: f32,
}

View file

@ -84,8 +84,6 @@ pub fn spawn_projectile_from_cannon(
velocity: direction * 800.0,
previous_position: spawn_pos_2d,
ball_type,
is_fresh: true,
travel_distance: 0.0,
},
));
}
@ -100,8 +98,6 @@ pub fn move_projectiles(
let delta = proj.velocity * time.delta_secs();
let new_pos = proj.previous_position + delta;
proj.travel_distance += delta.length();
transform.translation = new_pos.extend(transform.translation.z);
proj.previous_position = new_pos;
@ -125,12 +121,7 @@ pub fn detect_projectile_hit(
return;
}
for (proj_entity, mut proj) in projectiles.iter_mut() {
if proj.is_fresh {
proj.is_fresh = false;
continue;
}
for (proj_entity, proj) in projectiles.iter_mut() {
let mut min_dist_any = f32::MAX;
let mut nearest_idx_any = 0;